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Diploma of Interactive Media

3D Design Courses | Study 3D Design

Outcomes

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Master storytelling, production, techniques and gain real world experience

Storytelling

  • Develop compelling stories through logline, treatment, script, storyboard and animatics production.
  • Design principles & techniques, imbue a story with colour, texture, layout & props.
  • Edit photography & film for multiple screen platforms.
  • Record, process and implement sound and learn the the principles for effective sound design.

Animation & Motion

  • Create motion graphics & basic animation.
  • Design and develop animated characters, through timing, movement, composition, background art, texturing and lighting.
  • Design and create virtual worlds using best-practice principles.

Real-world

  • Work with speed & efficiency and collaborate effectively under real-world pressure on industry briefs.
  • Learn industry-standard software and applications.

Software

Learn industry-standard software

  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe Premiere Pro
  • Maya
  • Z Brush
  • 3DSMax
  • Cinema 4D
  • Adobe After Effects
  • Pro Tools

Careers

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Beyond the obvious opportunities at big international animation houses like Pixar and Dreamworks, there are plenty of places where a skilled animator is welcomed. Visual effects now make up a major portion of the media we consume, whether that’s on the big screen in a cinema or a pop-up ad in our internet browser. The advertising industry uses a lot of animations, from friendly aliens selling insurance to wacky animals promoting breakfast cereal, and seemingly unrelated industries such as architecture and education often make use of animators’ skill sets.

Every time you see one of those pop-ups on TV to tell you what’s coming up, or an information visualisation with a voice-over that explains a complex topic, someone was paid to create it. Once you start looking, you’ll see animations all around you!

Career animators often don’t complete the whole process within a work, instead specialising in a particular step along the production pipeline. You might find yourself working as a character designer, storyboard artist or compositor.

Specific Roles

  • Cinematographer
  • Compositor
  • Digital Content Producer
  • Director
  • Editor
  • Film Producer
  • Multimedia Manager
  • Post-production Manager
  • Production Assistant
  • Scriptwriter
  • Software Developer

Curriculum

Year 1

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Understanding the principles of story telling and design

Digital Storytelling

Learn how to use storytelling elements such as plot and character to make engaging films and games. Students will learn the steps of developing an idea to a point that it can be produced. These steps include development of logline, treatment, script, storyboard and animatic. Students will also discuss interactive digital storytelling and the opportunities different types of media can offer.

Creative Drawing

Learn the elements of all art creation such as line, form, colour, texture, value and shape as well as different creative drawing styles using various techniques. Students will also be challenged to venture out of their comfort zones and broaden their understandings of styles and mediums, as well as develop their knowledge of theory and research on successful creative drawing.

Shooting and Editing

The key focus of this subject is the fusing of three elements: photography, cinematography and editing. In engaging with best practice and widely used industry techniques, ‘Shooting & Editing’ challenges students to take a quick glimpse of screen production. A key learning outcome is that students produce their own material, photographs and videos, and edit them for multiple modern screen media platforms.

Animation

Learn the processes used in animation. Explore the basic concepts and crafts of character design such as character animation, timing, movement, composition and background art.

Screen Language

Analyse and critique digital media using a theoretical framework of ‘Entertainment’. Learn how to differentiate genre and forms of narrative communicative meaning, and how to critique narrative structure and visual style in depth. Elements of storytelling (e.g. theme and motif, design elements, mise en scene) are incorporated into the studies as well visual coding within digital media.

Digital Images

Acquire a solid foundation of skills using industry standard graphic applications that include vector, pixel and image & text layout software applications such as Adobe CS products including Illustrator and Photoshop.

Game Design

Learn the principles of game design and how to apply these effectively to your own games. Review case studies of traditional and electronic games to modern games and contemporary industry standards. The outcome will be the ability for the student to design engaging and effective games and game mechanics.

Introduction to 3D

Students will learn the basic underlying principles required to create their first 3D models and animations. Students will learn using industry standard software: 3D interface navigation, basic 3D tools and techniques, character design, modeling tools, texturing, lighting, animation and rendering methods.

Student Work

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The next intake date for 2017

Monday 10 July

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